Pack: [[Kangaroo]]
Player: Travis W.
## Character Notes
You've been ductus of Kangaroo for a while, seen a thing or two, and know how to keep your feet under you. For you, being a vampire isn't much different from being alive. Yeah you drink blood now, but you rushed Phi Delta, blood's hardly the most fucked up thing you've put in your mouth, and for worse reasons than survival.
These nights, you're mostly out to have a good time, drink a few (dozen) brews, and watch the sunrise until your retinas catch fire.
## Character Secrets
You're an infernalist.
You're the one who brought this pack together in worship of the infernal King Zagam, He who brings Coin, Chaos, and Champagne. King Zagam is a pretty great infernal patron, all things considered. He's light on conquering the world, heavy on tying on a good buzz. Thanks to His infernal blessing, your pack is kept at a constant, low-grade buzz, the kind that makes you funny and clever, but doesn't have you harassing strangers and hugging toilets. Additionally, you have the ability to will mortals into a sudden hangover-like state, leaving them nauseated and often incapacitated.
Low-risk, moderate-reward stuff like sabotaging his rivals, poisoning water supplies, and picking off lone Inquisitors, that's where the King usually lives, and that's where you're happy. Now, all of a sudden, King Zagam's gotten *demanding*. He wants a proper ritual, something to summon one of his Heralds into creation itself. Now, you figure a Herald of King Zagam is probably a pretty alright dude/demon/thing, so you're not against the idea in principle, but in practice that shit is complicated. There's props, incantations, math. Hell, you don't even speak Latin!
Luckily, there's a ritual space primed for the taking, if you can just figure out the details.
## Character Goals
You're here to perform a Manifestation Ritual, summoning a Herald of King Zagam into creation. You have absolutely no idea what this will do, and you don't really know how the ritual itself works. What you do know is that most of the nerd shit is already done, so you just need to get your hands on the controls.
There are five ritual items and two incantations your pack needs in order to complete the Manifestation. Each member of the pack has a particular item or incantation to acquire, and your role is to help them achieve these goals.
Each member of the pack also has something one or more other characters are seeking, be it an object or information. If a member of your pack is unavailable or not present for a significant portion of the game, you can provide that item or piece of knowledge to the characters seeking it.