## Profile You never expected the horrors of war to be quite so literal. The absolute hell of military service was quite bad enough without fucking bullshit magic getting in your way. That didn't stop what happened to you, though - one day the squad rookie sets off a land mine, the next minute you're floating in some kind of empty void, staring at the face of...an angel? A devil? When you woke up you learned you'd been out for days. While the rest of your squadron perished in the explosion, you emerged in perfect health. Better than, even - despite a pretty rough childhood and three years in the force, there wasn't a single scar to be found on your body. The doctors couldn't explain any of it, but whatever they saw on their chart sure as hell upset them. You ended up reassigned to a desk for a few months before being sent home. But coming home didn't stop the dreams. Strange dreams, beautiful dreams, dreams which somehow, impossibly, felt like memories. Reclaiming your old life was impossible - all you could do was wander the streets and remember. You tried to share what you had seen -horrors and tragedies, monsters and madness, the world ending time and time again- to the people in your life, your family and friends. Their sympathy turned to concern, then exasperation, and eventually fear when you refused to give up on your hunt. Eventually, the Twilight Cooperative found you, and offered you a chance to find the truth. You signed on immediately. ## Ambition The person who invited you to the Cooperative wanted to learn the 'truth,' but you couldn't care less about understanding what happened. What you want is for it to **stop.** Everything you've learned about this world has convinced you of the need to destroy it once and for all - burn every single one of these monsters out of the world no matter the cost. In this, you suppose you have more in common with the Vespera Family than Twilight - its a pity they don't take on outsiders. But...they do *work* with outsiders sometimes. You've been plotting with one of them by correspondence, discussing cooperation between your two organizations to root out the worst creatures of the Hidden World. You didn't share names (another thing the two of you share is an extremely healthy paranoia), but you did devise a codephrase to be used so that the two of you could make contact in person. Tonight might be your last chance to bring all of this tumbling down, and you'll need every ally you can get. Codephrase: "The mole has snuck into the garden" Response: "Then the exterminator will need his shears" ## Claim You've survived the unsurvivable more times than you can count. Intellectually you understand that your life has probably never been more in danger than when you walked into this room - but as far as your body is concerned, this is just another Tuesday. **Anytime another character threatens you, you may claim a Karma from that player.** ## Wyrd Therapy was a source of tremendous frustration for you. You don't need *help,* you need solutions, and the tools you need aren't psychological, they're pyrotechnic. **Anytime a player offers you their comfort or sympathy, you must award them one Karma.**