## Profile A ruthless hitman with ice water in their veins, S Cantoni was a fixer for various Mafia families over the decades before they were caught red handed by the Italian authorities. The Vatican intervened on their behalf, though, and secured their conditional release provided they would continue to work as a contract killer…so long as that work was for the "right people." Their reputation was legendary - it was said they could shoot the wing off of a mosquito a mile away on a blustery day, that they could kill you from the next zip code over. They were the greatest sniper in the world, bar none. Hand to hand skills could’ve used some work, though. That's how you killed them - snuck up right behind them and put your hands around their neck. After that was finished you peeled off their flesh and made yourself a nice skinsuit, and now here you are! The part of a cold-blooded killer shouldn't be so hard for a flesh eating ghoul to play, right? ## Ambition You are here to sell your deceit and support your family through what is likely to be the most important night in history. You aren't particularly worried - you already caught and slaughtered the most dangerous family in the world - the rest of these societies should be child's play. There is one thing which concerns you - you have found a note among your victims personal affects. "Codephrase: The pool has been cut in twain. Response: Then we shall wade through the mud." You have no idea what that means, but it feels like the kind of thing you should remember. ## Claim Facing down the deadliest sniper in the world by beating the living piss out of them has given you a skeptical view of the value of reputation. If all the rest of these 'deadly monsters' are as scary as S Cantoni was... well, you don't have that much to be worried about, do you? **Any time another player boasts of their abilities to you, you may claim a Karma from them.** ## Wyrd You weren't really paying that much attention when the others talked about what they knew of the Vespera. You figure you had all the important information - they *were* hunters, now they're *dead.* Simple, right? Now, standing in the Casino, you're realizing that your story seems pretty...flimsy. **Any time a player questions you on Vespera's past activities, you must pay that player a Karma.**