# I Killed the Plaguesmith ## Talking Points Myriad is a political roleplaying game set in the galaxy of Lakh - a place where a hundred trillion souls live and die under the rulership of the Celestial Empire and it's enigmatic Empress. Some of these worlds are post-scarcity paradises, others are brutal 'resource planets' that exist at the sufferance of a powerful ruling class. Many are something in between. The game uses the Holding system, an original mechanical system for representing the authority and obligations that come with the station you occupy. This will range from Governors who rule over a political unit (whether a space station, a planet, or an entire group of planets), to the Ambassadors, Admirals and Artisans of such systems, and even the wandering monk-Singers who wander in the space between the stars. Myriad is a game in which players occupy the roles of the movers and shakers within a galactic empire that is so large it cannot be comprehended. Any move a player makes may ripple out to touch the lives of billions - not always in the manner the player intends. The empire resists change, and power is never acquired without sacrifice. This game is a murder mystery centered around the murder of the Plaguesmith, one of the Empress' greatest servants called the Wend. He was once her greatest foe, rising up to challenge her, and when she defeated him she cursed him with immortality and bound him to her service. And as you might be able to tell from the name - he was not a great dude. There are two big mysteries at the heart of this murder - who did it, and *how* did they do it? The immortality that the Empress granted was supposed to be inviolable - the Plaguesmith bathed in supernovae and lived to tell the tale. Now, someone has broken that stricture, and that feat might change the entire Empire. ### Game Themes - The Political is Personal - Blood is Compulsory - On the Futility of Reigning Innocently ## For Sheet Distribution - Each Player Receives - A character sheet - A faction sheet - A nametag